theme park tycoon 2 money script pastebin

Conclusion. If so, then look no further than Roblox Retail Tycoon 2. 3 31 31 comments best add a comment noanimepenguing 2 yr. ago pretty sure there are some farming scripts, but i don't think it's possible to just give yourself 200 mil out of nowhere missinglinksman 2 yr. ago can you send a link for a farming script iwasthisi 2 yr. ago there arent any. Roblox is a social video game where players can create and control their own virtual world. - YouTube 0:00 / 0:50 THEME PARK TYCOON 2 ADDED INFINITE MONEY! Marketing Mastery: Creating Compelling Campaigns and Building Your Brand, The Future of Business: Trends and Predictions for the Next Decade, Leadership in the Digital Age: Navigating the Complexities of Modern Business, The Art of Negotiation: Tips and Techniques for Successful Business Deals. Therefore, it is important to read the description of the script before downloading it. One way is to join a group that specializes in creating and sharing scripts. I look forward to your feedback. 0 . Phantom Forces. Today, we're going to be exploring the rich and complex world of Patched Theme Park Tycoon 2 Script Pastebin In Description. | 0.40 KB, Java | Roblox Theme Park Tycoon 2 Money Script Pastebin Roblox Promo Codes New themepark tycoon 2 money script is now out!! Come THEME PARK TYCOON 2 ADDED INFINITE MONEY! Have you ever wanted to create your own sword fight scenes or add extra content to your favorite game? This game is one of the most popular games on the platform a We all know that Roblox is an amazing platform for gaming, making and sharing your own games. (working) ( (money=]] [750000] ( (username=]] [kingdomsprogamer] loadstring ("289f79g7060gjl28487294 2831fadj82823841238404") () local tbl main game:getservice ("replicatedstorage").re.4dzxp: ( (unpack) script made by killnijas123 Request Scripts for Retail Tycoon 2 Beta? Sont know if any exist for theme park, but if lumber didn't yet patched the plot dupe, you can use any script from the last literally 14 months or so to dupe money and stuff on ur plot, but stuff on plot dupe is two player Theme Park Tycoon 2 Script Pastebin. In this blog post, we are going to discuss how to cr Hello readers! Pastebin is a website where you can store text online for a set period of time. | 4.57 KB, Java | 35 min ago Performance & security by Cloudflare. If so, you might want to check out some great Roblox Block Tycoon Scripts. Make Money. Lumber Tycoon 2 GUI Script. The game has millions of users worldwide, many of whom use it to Are you an anime fighter and want to scripting your very own roblicraft anime fights? By continuing to use Pastebin, you agree to our use of cookies as described in the. 55 min ago In this blog post we are going to show off a Roblox Clicker Simulator Script that we have made. After exploring the topic in depth, there is no doubt that article delivers valuable information about Patched Theme Park Tycoon 2 Script Pastebin In Description. Roblox Adventures Theme Park Tycoon 2 How To Build A Roller Coaster, Infinite Money Glitch In Theme Park Tycoon 2!?!? So, buckle up, and get ready for a deep dive into the exciting realm of Patched Theme Park Tycoon 2 Script Pastebin In Description. Then you need to check out Roblox Anime Fighters Simulator Scripts! 3 31 31 comments Best Add a Comment NoAnimePenguing 2 yr. ago Pretty sure there are some farming scripts, but I don't think it's possible to just give yourself 200 mil out of nowhere missinglinksman 2 yr. ago Can you send a link for a farming script iWasThisi 2 yr. ago there arent any Pastebin is a website where you can store text online for a set period of time. This website is using a security service to protect itself from online attacks. There is a new type of stand that is being released that allows you to control other players. This script will let you simulate the earning of Roblox Cash Are you a Jr. (WORKING)((Money=]]- [9999 - Pastebin.com Pastebin.com is the number one paste tool since 2002. It was a marvelous contest, and the judges all remarked at the high level of singing across the board. Find #2 (Direct Link) 03-24-2017, 06:14 AM . Go To Script. All my scripts. Advertisement. | 0.63 KB, Java | But which scripts are worth buying, and which one Hello, my name is Drake and I am a Roblox Developer. There are a few ways to get access to new Roblox scripts. pastebin apitoolsfaq paste loginsign up advertisement share tweet untitled. Roblox scripts are written in the Lua programming language, and they can be created using any text editor. Theme Park Tycoon. Various optimizations and bug fixes + new features. | 0.73 KB, We use cookies for various purposes including analytics. There are a few things to keep in mind when writing scripts. (WORKING), ((Money=]]- [9999999999999999999999999999999999999999999999999999999999999999999999O], loadstring("289f79g7060gjl28487294//2831fadj82823841238404")(), game:GetService("ReplicatedStorage").RE.4dzXP:((unpack), Java | Here are the division results and the, Make Music in Paradise! Never . Any theme park tycoon 2 money scripts? Any theme park tycoon 2 money scripts? the developer released a "stealth" patch today which nerfed the excitement and scenery system into the ground. we have been wanting this for years! We will also provide a few tips on how to use them effectively in your game-play. Functions: visual lag, clean any players park. Conventions, Meetings & Educational Events. 25, 2023 (BURBANK, Calif.)The Far Western District International Quartet Preliminary Semifinals was held today at theMarriott Convention Center in Burbank where the results of the Southeast and Southwest division were also announced. Now is script 2 where of you set time- store money a tycoon new out money- Pastebin online period a is themepark text can website for working. 20 min ago In this article, we are Roblox Mining Simulator 2 is a popular game that many people love to play. KingDomas Senior Member. Generators. Idle Theme Park Tycoon MOD Unlimited Money - Recreation Game - Game Management A game - An incredibly cute copy of Cod igames for Android devices that has been released for free on PLAY, and at your . Notably, the discussion of Z stands out as particularly informative. TWEET. Moreover, below are some similar articles that might be interesting: 2023 JNews - Premium WordPress news & magazine theme by Jegtheme. local ScreenGui = Instance.new("ScreenGui"), local TeleportScroll = Instance.new("ScrollingFrame"), local SpawnTele = Instance.new("TextButton"), local WoodRUSTele = Instance.new("TextButton"), local FurnishingTele = Instance.new("TextButton"), local CarsTele = Instance.new("TextButton"), local LinksStoreTele = Instance.new("TextButton"), local BobsShack = Instance.new("TextButton"), local FineArtTele = Instance.new("TextButton"), local SwampTele = Instance.new("TextButton"), local PalmsTele = Instance.new("TextButton"), local CaveTele = Instance.new("TextButton"), local YellowWoodTele = Instance.new("TextButton"), local Volcano = Instance.new("TextButton"), local IceTreeTele = Instance.new("TextButton"), local EndTimesTele = Instance.new("TextButton"), local StrangeMan = Instance.new("TextButton"), local SkiiLodge = Instance.new("TextButton"), local GodAxeB = Instance.new("TextButton"), local MaxSpeedB = Instance.new("TextButton"), local Credits = Instance.new("TextLabel"), local TeleportWoodB = Instance.new("TextButton"), local ImageButton = Instance.new("ImageButton"), local TeleportsText = Instance.new("TextLabel"), local TextLabel = Instance.new("TextLabel"), local TextLabel_2 = Instance.new("TextLabel"), local TextLabel_3 = Instance.new("TextLabel"), local NoClipB = Instance.new("TextButton"), local CloseGUI = Instance.new("TextButton"), local PlayerTeleportB = Instance.new("TextButton"), local TeleportPlayerGUI = Instance.new("Frame"), local Player6B = Instance.new("TextButton"), local Player5B = Instance.new("TextButton"), local Player3B = Instance.new("TextButton"), local Player2B = Instance.new("TextButton"), local Player1B = Instance.new("TextButton"), local PlayerSelectScreen = Instance.new("TextLabel"), local Player4B = Instance.new("TextButton"), local TPPlayerB = Instance.new("TextButton"), local CloseTeleports = Instance.new("TextButton"), OpenMain.BackgroundColor3 = Color3.new(1, 1, 1), OpenMain.Position = UDim2.new(-0.0125000011, 0, 0.541425824, 0), OpenMain.Style = Enum.FrameStyle.DropShadow, OpenB.BackgroundColor3 = Color3.new(0.85098, 0.721569, 1), OpenB.BorderColor3 = Color3.new(0.521569, 0.368627, 0.541176), OpenB.Position = UDim2.new(0.00763358781, 0, -0.0257318616, 0), OpenB.MouseButton1Down:connect(function(), GUI.BackgroundColor3 = Color3.new(0.909804, 0.843137, 1), GUI.Position = UDim2.new(-5.58793545e-08, 0, 0.134874716, 0), TeleportScroll.BackgroundColor3 = Color3.new(0.85098, 0.721569, 1), TeleportScroll.BorderColor3 = Color3.new(0.419608, 0.2, 0.427451), TeleportScroll.Position = UDim2.new(0.351145029, 0, 0.342203557, 0), TeleportScroll.Size = UDim2.new(0, 155, 0, 216), SpawnTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), SpawnTele.Position = UDim2.new(0.0387096778, 0, 0.0185185224, 0), SpawnTele.Size = UDim2.new(0, 130, 0, 23), SpawnTele.TextColor3 = Color3.new(0, 0, 0), SpawnTele.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(155,3,74))end, WoodRUSTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), WoodRUSTele.Position = UDim2.new(0.0390000008, 0, 0.0590000004, 0), WoodRUSTele.Size = UDim2.new(0, 130, 0, 23), WoodRUSTele.TextColor3 = Color3.new(0, 0, 0), WoodRUSTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(265,3,57))end, FurnishingTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), FurnishingTele.Position = UDim2.new(0.0390000008, 0, 0.0989999995, 0), FurnishingTele.Size = UDim2.new(0, 130, 0, 23), FurnishingTele.Font = Enum.Font.ArialBold, FurnishingTele.TextColor3 = Color3.new(0, 0, 0), FurnishingTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(491, 3, -1720))end, CarsTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), CarsTele.Position = UDim2.new(0.0390000008, 0, 0.137999997, 0), CarsTele.TextColor3 = Color3.new(0, 0, 0), CarsTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(509, 3, -1463))end, LinksStoreTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), LinksStoreTele.Position = UDim2.new(0.0390000008, 0, 0.178000003, 0), LinksStoreTele.Size = UDim2.new(0, 130, 0, 23), LinksStoreTele.Font = Enum.Font.ArialBold, LinksStoreTele.TextColor3 = Color3.new(0, 0, 0), LinksStoreTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(4607,7.5,-798))end, BobsShack.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), BobsShack.Position = UDim2.new(0.0390000008, 0, 0.216999993, 0), BobsShack.Size = UDim2.new(0, 130, 0, 23), BobsShack.TextColor3 = Color3.new(0, 0, 0), BobsShack.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(260, 8, -2542))end, FineArtTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), FineArtTele.Position = UDim2.new(0.0390000008, 0, 0.256999999, 0), FineArtTele.Size = UDim2.new(0, 130, 0, 23), FineArtTele.TextColor3 = Color3.new(0, 0, 0), FineArtTele.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(5207, -166, 719))end, SwampTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), SwampTele.Position = UDim2.new(0.0390000008, 0, 0.296999991, 0), SwampTele.Size = UDim2.new(0, 130, 0, 23), SwampTele.TextColor3 = Color3.new(0, 0, 0), SwampTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1209,132,-801))end, PalmsTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), PalmsTele.Position = UDim2.new(0.0390000008, 0, 0.345999986, 0), PalmsTele.Size = UDim2.new(0, 130, 0, 23), PalmsTele.TextColor3 = Color3.new(0, 0, 0), PalmsTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(2549, -5, -42))end, CaveTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), CaveTele.Position = UDim2.new(0.0390000008, 0, 0.386000007, 0), CaveTele.TextColor3 = Color3.new(0, 0, 0), CaveTele.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(3581,-179,430))end, YellowWoodTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), YellowWoodTele.Position = UDim2.new(0.0390000008, 0, 0.425000012, 0), YellowWoodTele.Size = UDim2.new(0, 130, 0, 23), YellowWoodTele.Font = Enum.Font.ArialBold, YellowWoodTele.TextColor3 = Color3.new(0, 0, 0), YellowWoodTele.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1049,-5.9 ,-934.7 ))end, Volcano.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), Volcano.Position = UDim2.new(0.0390000008, 0, 0.465000004, 0), Volcano.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1585,622,1140))end, IceTreeTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), IceTreeTele.Position = UDim2.new(0.0390000008, 0, 0.504000008, 0), IceTreeTele.Size = UDim2.new(0, 130, 0, 23), IceTreeTele.TextColor3 = Color3.new(0, 0, 0), IceTreeTele.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1505.7,412.4 ,3253 )), EndTimesTele.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), EndTimesTele.Position = UDim2.new(0.0390000008, 0, 0.54400003, 0), EndTimesTele.Size = UDim2.new(0, 130, 0, 23), EndTimesTele.TextColor3 = Color3.new(0, 0, 0), EndTimesTele.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(113, -214, -951))end, Den.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), Den.Position = UDim2.new(0.0390000008, 0, 0.583999991, 0), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(331, 45, 1941)), StrangeMan.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), StrangeMan.Position = UDim2.new(0.0390000008, 0, 0.662000002, 0), StrangeMan.Size = UDim2.new(0, 130, 0, 23), StrangeMan.TextColor3 = Color3.new(0, 0, 0), StrangeMan.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1061, 16, 1131))end, SkiiLodge.BackgroundColor3 = Color3.new(0.85098, 1, 0.905882), SkiiLodge.Position = UDim2.new(0.0390000008, 0, 0.622000023, 0), SkiiLodge.Size = UDim2.new(0, 130, 0, 23), SkiiLodge.TextColor3 = Color3.new(0, 0, 0), SkiiLodge.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1244, 62, 2306))end, GodAxeB.BackgroundColor3 = Color3.new(0.815686, 0.882353, 1), GodAxeB.Position = UDim2.new(0.0276143812, 0, 0.643200755, 0), GodAxeB.MouseButton1Down:connect(function(), local a=game:GetService("Players").LocalPlayer:GetMouse()a.Button1Down:connect(function(b)Pressing=false end)function GetAxe()if game.Players.LocalPlayer.Character:FindFirstChild("Tool")then return game.Players.LocalPlayer.Character:FindFirstChild("Tool")end end;local c={['GoldAxe']=50,['BasicHatchet']=0.2,['Axe1']=0.55,['Axe2']=0.93,['AxeAlphaTesters']=1.5,['Rukiryaxe']=1.68,['Axe3']=1.45,['AxeBetaTesters']=1.45,['FireAxe']=0.6,['SilverAxe']=1.6,['EndTimesAxe']=10000000,['AxeChicken']=0.1,['CandyCaneAxe']=0}local Pressing=false;local a=game:GetService("Players").LocalPlayer:GetMouse()a.Button1Down:connect(function(b)Pressing=false end)a.Button1Down:connect(function(b)Pressing=true;poop(GetAxe())end)function cut(d)local e=game.Players.LocalPlayer:GetMouse().Target;local f=game.Players.LocalPlayer:GetMouse().Hit;local g=e.CFrame:pointToObjectSpace(f.p).Y+e.Size.Y/2;if e.Parent:WaitForChild("CutEvent",0.1)then game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(e.Parent.CutEvent,{["cuttingClass"]="Axe",["cooldown"]=0,["hitPoints"]=c[d.ToolName.Value],["sectionId"]=e.ID.Value,["tool"]=d,["faceVector"]=Vector3.new(-1,0,0),["height"]=g})end end;function poop(d)for h=1,100 do if Pressing==true then cut(d)end end end, MaxSpeedB.BackgroundColor3 = Color3.new(0.815686, 0.882353, 1), MaxSpeedB.Position = UDim2.new(0.0276143812, 0, 0.308931082, 0), MaxSpeedB.TextColor3 = Color3.new(0, 0, 0), MaxSpeedB.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 120, TeleportWoodB.BackgroundColor3 = Color3.new(0.333333, 1, 0.498039), TeleportWoodB.BorderColor3 = Color3.new(0.666667, 0.666667, 1), TeleportWoodB.Position = UDim2.new(0.676470578, 0, 0.095238097, 0), TeleportWoodB.Size = UDim2.new(0, 72, 0, 56), TeleportWoodB.Text = "Teleport All Dropped Wood", TeleportWoodB.TextColor3 = Color3.new(0, 0, 0), TeleportWoodB.MouseButton1Down:connect(function(), Mouse = game.Players.LocalPlayer:GetMouse(), Client = game.ReplicatedStorage.Interaction.ClientSetListPlayer, for i, v in pairs(players:GetPlayers()) do, if v.Name ~= players.LocalPlayer.Name then, Client:InvokeServer(players.LocalPlayer.BlacklistFolder, v, true), players.PlayerAdded:connect(function(plr), Client:InvokeServer(players.LocalPlayer.BlacklistFolder, plr, true), object:MoveTo(game.Players.LocalPlayer.Character.Head.Position + Vector3.new(5, -4, 5)), for i, v in pairs(object:GetChildren()) do, for a, b in pairs(object:GetChildren()) do, if d.Value == game.Players.LocalPlayer.Name then, for i, v in pairs(game.Workspace.LogModels:GetChildren()) do, ImageButton.BackgroundColor3 = Color3.new(1, 1, 1), ImageButton.Position = UDim2.new(0.122549057, 0, -0.718837559, 0), ImageButton.Size = UDim2.new(0, 53, 0, 56), ImageButton.Image = "rbxassetid://2396612568", TeleportsText.BackgroundColor3 = Color3.new(0.490196, 0.94902, 1), TeleportsText.BorderColor3 = Color3.new(0.419608, 0.2, 0.427451), TeleportsText.Position = UDim2.new(0.352941155, 0, 0.280112058, 0), TeleportsText.Size = UDim2.new(0, 155, 0, 26), TeleportsText.TextColor3 = Color3.new(0, 0, 0), FlyB.BackgroundColor3 = Color3.new(0.815686, 0.882353, 1), FlyB.Position = UDim2.new(0.0276143812, 0, 0.478868425, 0), FlyB.MouseButton1Click:connect(function(), until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid"), local mouse = game.Players.LocalPlayer:GetMouse(), local ctrl = {f = 0, b = 0, l = 0, r = 0}, local lastctrl = {f = 0, b = 0, l = 0, r = 0}, local bg = Instance.new("BodyGyro", torso), bg.maxTorque = Vector3.new(9e9, 9e9, 9e9), local bv = Instance.new("BodyVelocity", torso), plr.Character.Humanoid.PlatformStand = true, if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then, elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then, if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}, elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0), plr.Character.Humanoid.PlatformStand = false, NoClipB.MouseButton1Click:connect(function(), game:GetService('RunService').Stepped:connect(function(), game.Players.LocalPlayer.Character.Head.CanCollide = false, game.Players.LocalPlayer.Character.Torso.CanCollide = false, game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false, game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false, Logo.BackgroundColor3 = Color3.new(1, 1, 1), Logo.Position = UDim2.new(-0.00694444822, 0, -0.00493839337, 0), Logo.ImageColor3 = Color3.new(0.87451, 0.811765, 1), Frame.BackgroundColor3 = Color3.new(0.87451, 0.811765, 1), Frame.Position = UDim2.new(1.1427139, 0, -0.00560224056, 0), Frame_2.BackgroundColor3 = Color3.new(0.87451, 0.811765, 1), Frame_2.Position = UDim2.new(0.00768723339, 0, 1.12829936, 0), TextLabel.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel.Position = UDim2.new(0.136029422, 0, -0.00560224056, 0), TextLabel.TextColor3 = Color3.new(0, 1, 1), TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_2.Position = UDim2.new(-0.029411763, 0, -0.00840336084, 0), TextLabel_2.Size = UDim2.new(0, 243, 0, 50), TextLabel_2.TextColor3 = Color3.new(1, 1, 1), TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_3.Position = UDim2.new(0.485294133, 0, -0.00560224056, 0), TextLabel_3.Size = UDim2.new(0, 35, 0, 50), TextLabel_3.TextColor3 = Color3.new(0, 1, 1), NoClipB.BackgroundColor3 = Color3.new(0.815686, 0.882353, 1), NoClipB.Position = UDim2.new(0.0257352944, 0, 0.812169254, 0), CloseGUI.BackgroundColor3 = Color3.new(1, 0, 0), CloseGUI.BorderColor3 = Color3.new(0, 0, 0), CloseGUI.Position = UDim2.new(0.930147052, 0, -0.0291005298, 0), CloseGUI.TextColor3 = Color3.new(0, 0, 0), CloseGUI.MouseButton1Down:connect(function(), PlayerTeleportB.Name = "Player Teleport B", PlayerTeleportB.BackgroundColor3 = Color3.new(0.701961, 0.701961, 1), PlayerTeleportB.Position = UDim2.new(0.0551470444, 0, 0.158730164, 0), PlayerTeleportB.Size = UDim2.new(0, 151, 0, 25), PlayerTeleportB.Font = Enum.Font.ArialBold, PlayerTeleportB.TextColor3 = Color3.new(0, 0, 0), PlayerTeleportB.MouseButton1Down:connect(function(), TeleportPlayerGUI.Name = "Teleport Player GUI", TeleportPlayerGUI.BackgroundColor3 = Color3.new(1, 1, 1), TeleportPlayerGUI.Position = UDim2.new(0.831833303, 0, 0.499360323, 0), TeleportPlayerGUI.Size = UDim2.new(0, 114, 0, 258), TeleportPlayerGUI.Style = Enum.FrameStyle.RobloxSquare, Player6B.BackgroundColor3 = Color3.new(1, 1, 1), Player6B.Position = UDim2.new(-0.0132870637, 0, 0.866432965, 0), Player6B.Style = Enum.ButtonStyle.RobloxRoundDropdownButton, Player6B.TextColor3 = Color3.new(0, 0, 0), Player5B.BackgroundColor3 = Color3.new(1, 1, 1), Player5B.Position = UDim2.new(-0.0132870637, 0, 0.737910688, 0), Player5B.Style = Enum.ButtonStyle.RobloxRoundDropdownButton, Player5B.TextColor3 = Color3.new(0, 0, 0), Player3B.BackgroundColor3 = Color3.new(1, 1, 1), Player3B.Position = UDim2.new(-0.0132870637, 0, 0.482281208, 0), Player3B.Style = Enum.ButtonStyle.RobloxRoundDropdownButton, Player3B.TextColor3 = Color3.new(0, 0, 0), Player2B.BackgroundColor3 = Color3.new(1, 1, 1), Player2B.Position = UDim2.new(-0.0220589936, 0, 0.35886541, 0), Player2B.Style = Enum.ButtonStyle.RobloxRoundDropdownButton, Player2B.TextColor3 = Color3.new(0, 0, 0), Player1B.BackgroundColor3 = Color3.new(1, 1, 1), Player1B.Position = UDim2.new(-0.0220589936, 0, 0.234219164, 0), Player1B.Style = Enum.ButtonStyle.RobloxRoundDropdownButton, Player1B.TextColor3 = Color3.new(0, 0, 0), PlayerSelectScreen.Name = "PlayerSelectScreen", PlayerSelectScreen.Parent = TeleportPlayerGUI, PlayerSelectScreen.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902), PlayerSelectScreen.BorderColor3 = Color3.new(0.85098, 0.721569, 1), PlayerSelectScreen.Position = UDim2.new(-0.0263157897, 0, 0.11240311, 0), PlayerSelectScreen.Size = UDim2.new(0, 104, 0, 23), PlayerSelectScreen.Font = Enum.Font.SourceSans, PlayerSelectScreen.TextColor3 = Color3.new(0.333333, 1, 0), Player4B.BackgroundColor3 = Color3.new(1, 1, 1), Player4B.Position = UDim2.new(-0.0132869445, 0, 0.612034082, 0), Player4B.Style = Enum.ButtonStyle.RobloxRoundDropdownButton, Player4B.TextColor3 = Color3.new(0, 0, 0), boarder.BackgroundColor3 = Color3.new(0.85098, 0.721569, 1), boarder.Position = UDim2.new(-0.0964912251, 0, 0.10077519, 0), boarder_2.BackgroundColor3 = Color3.new(0.85098, 0.721569, 1), boarder_2.Position = UDim2.new(1.02631581, 0, 0.10077519, 0), boarder_3.BackgroundColor3 = Color3.new(0.85098, 0.721569, 1), boarder_3.Position = UDim2.new(-0.0964912251, 0, 0.992248058, 0), boarder_3.Size = UDim2.new(0, 116, 0, 10), TPPlayerB.BackgroundColor3 = Color3.new(0.490196, 0.94902, 1), TPPlayerB.Position = UDim2.new(-0.0789473653, 0, -0.0620155036, 0), TPPlayerB.Size = UDim2.new(0, 113, 0, 32), TPPlayerB.TextColor3 = Color3.new(0, 0, 0), CloseTeleports.Parent = TeleportPlayerGUI, CloseTeleports.BackgroundColor3 = Color3.new(1, 0, 0), CloseTeleports.BorderColor3 = Color3.new(0, 0, 0), CloseTeleports.Position = UDim2.new(0.289473712, 0, 0.984496117, 0), CloseTeleports.Size = UDim2.new(0, 42, 0, 11), CloseTeleports.Font = Enum.Font.SourceSans, CloseTeleports.TextColor3 = Color3.new(0, 0, 0), CloseTeleports.MouseButton1Down:connect(function(), Player1B.MouseButton1Down:connect(function(), Player2B.MouseButton1Down:connect(function(), Player3B.MouseButton1Down:connect(function(), Player4B.MouseButton1Down:connect(function(), Player5B.MouseButton1Down:connect(function(), Player6B.MouseButton1Down:connect(function(), for i, v in pairs(game.Players:GetChildren()) do, game.Players.PlayerRemoving:connect(function(), game.Players.PlayerAdded:connect(function(), if TeleportPlayerGUI.Player1B.text == " " then, if TeleportPlayerGUI.Player2B.text == " " then, if TeleportPlayerGUI.Player3B.text == " " then, if TeleportPlayerGUI.Player4B.text == " " then, if TeleportPlayerGUI.Player5B.text == " " then, if TeleportPlayerGUI.Player6B.text == "" then, TPPlayerB.MouseButton1Down:connect(function(), game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlayerSelectScreen.Text].HumanoidRootPart.CFrame, for i, v in pairs(game.Workspace.Properties:GetChildren()) do, if v.Owner.Value == game.Players[PlayerSelectScreen.Text] then, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame, Java | 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